﻿package tbo.model 
{
	
	import tbo.actors.Actor;
	
	/**
	 * ...
	 * @author ...
	 */
	public class Player 
	{

		static public var units:Array;
		
		public function Player() 
		{
			units = new Array();
		}
		
		static public function loadUnits():void {
			units = new Array();
			for (var i:Number = 0; i < 3; i++) {
				var tactor:Actor = new Actor();
				tactor.hp = 5;
				tactor.currentHP = 5;
				tactor.power = 1;
				units.push(tactor);
			}
		}
		
	}
	
}